Dota 2 has remained a success for over a decade now. I think a large part of this is down to how the game is balanced, or, more appropriately, how it's not.
Jusant's controls, while innovative, are easily exploitable. But is that actually a bad thing?
Shadows of Doubt is not only my game of the year so far, it's one of the most ambitious games I've ever played. Which is strange, because it doesn't sound like a great idea on paper. How have the developers exceeded my expectations?